|
cheat codes
|
While
playing a game, press [Ctrl] + [Shift] + C to display
a prompt box in the upper left corner of the screen.
Then, enter one of the following codes to activate the
corresponding cheat function. Note: Enter [Exclamation
point] at the prompt to repeat the last cheat entered.
Enter a [Semi-colon] between codes to enter multiple
codes at the same time.
|
| CODE |
RESULT |
| rosebud |
1000 Simoleons |
family hist_add
|
Add new family history
stat to the current |
| write_destlist |
Appends the route destination
list to
AllRoutes.txt every time a route is found |
auto_level
|
Architecture tools automatically
set the level
as needed |
import [FAM file]
|
Automatically import and
load indicated FAM file |
house [house number]
|
Automatically load indicated
house,
no questions asked |
| prepare_lot |
Check and fix required
lot objects |
| flush |
Completely flush app to
VM file when
running Windows NT |
| crash |
Crash game |
| water_tool |
Create moat or streams
|
| shrink_text [font_size]
[text] |
Create shrunk_text_#.bmp
files |
| edit_char |
Create-a-character mode
|
| interests |
Display personality and
interests |
| draw_all_frames off |
Draw all animation frames
disabled |
| draw_all_frames on |
Draw all animation frames
enabled |
| draw_origins |
Draw colored dots at each
person's origin |
| core_dump |
Dump entire memory to
core_dump_[date:time].txt |
| dump_happy |
Dump selected person's
most recent list of scored
interactions to a file |
| dump_mc |
Dump selected person's
motive contribution
curve to a file |
| debug_social |
Enable debug flag to show
outcome choice dialogs
for social interactions |
| sim_log end |
End sim logging |
| cht [filename] |
Execute "file.cht"
file as a list of cheats |
| draw_floorable off |
Floorable grid disabled
|
| draw_floorable on |
Floorable grid enabled
|
| assert |
Force an assert for testing
|
| log_animations |
Log animations in the
event log window |
| map_edit off |
Map editor disabled |
| map_edit on |
Map editor enabled |
| move_objects on |
Move any object |
| tutorial off |
No tutorial object generation
when tutorial
house is loaded |
| browser_failsafe |
Prevent web browser crashes
|
| preview_anims off |
Preview animations disabled
|
| preview_anims on |
Preview animations enabled
|
| tile_info |
Programmer stats |
| quit |
Quit game |
| #import |
Read in behavior tuning
constants from Tuning.txt |
| rebuild_cp |
Rebuilds entire control
panel/UCP from scratch |
| refresh_faces |
Refresh the BMP_ resources
for all people
whose IFF files are writable |
| refresh_textures |
Rematch dependent textures
and regenerate
bitmaps for all user characters |
| restore_tut |
Restore tutorial |
| rotation [0-3] |
Rotate camera |
| route_balloons off |
Routing debug balloons
disabled |
| route_balloons on |
Routing debug balloons
enabled |
| fam_test [opcount] |
Run series of random operations
on
unhoused families |
| save |
Save currently loaded
house |
| history |
Save family history file
|
| plugh |
Say "plugh"
|
| porntipsguzzardo |
Say "porntipsguzzardo"
|
| xyzzy |
Say "xyzzy"
|
| draw_routes on |
Selected person's path
displayed |
| draw_routes off |
Selected person's path
hidden |
| log_mask |
Set event logging mask
|
autonomy [1-100]
|
Set free thinking level
|
sim_speed [-1000-1000]
|
Set game speed |
edit_grass [number]
|
Set grass change value
|
grow_grass [0-150]
|
Set grass growth |
lot_size [number]
|
Set lot size |
| sim_limit [milliseconds]
|
Set maximum milliseconds
to allow simulator |
| sim_speed [-1000 - 1000]
|
Set sim speed |
| set_hour [1-24] |
Set time of day (unpatched
game version) |
bubble_tweak [z offset
value]
|
Set z offset for thought
bubbles |
[directory path]
|
Sets the neighborhood
directory to the path |
| lot_border [ ] |
Sets up the borders of
the lot with
non-editable flag |
| allow_inuse |
Sets whether menu items
appear for in use objects |
| memview |
Show memory view window
in debug builds of thegame |
| sim_log begin |
Start sim logging |
| swap_houses [house number]
[house number] |
Swap the two house files
and updates families |
| sweep off |
Ticks disabled |
| sweep on |
Ticks enabled |
| tile_info on |
Tile information displayed |
| tile_info off |
Tile information hidden |
| visitor_control |
Toggle allowing visitors
to be controlled using the keyboard |
| report_assets |
Toggle assets report |
| auto_reset |
Toggle automatic object
reset feature |
| sim_peek |
Toggle calls to PeekMessage
within sim loop |
| cam_mode |
Toggle camera mode |
| all_menus |
Toggle display of unavailable
interactions in person control menus |
| music |
Toggle music |
| obj_comp |
Toggle object compression
in save file |
| quats |
Toggle quaternion transformations |
| sound_log |
Toggle sound log window |
| sound |
Toggle sounds |
| html |
Toggle web page creation |
| reload_people |
Total reload of people
skeletons, animations, suits and skins |
| soundevent |
Trigger sound event |
| write_routes |
Write out an RTE file
every time a route is found |
| #export |
Write out behavior tuning
constants to Tuning.txt |